Tinnuel’s D&D: Fire Wall Inbound
We finally managed to have a roleplaying session yesterday. It was the first time with this game master for me, so I was pretty curious about the way she would handle things. And I must say, I was impressed! The characters of my friends and me tend to bicker with eachother more than actually accomplishing anything, but this time they actually worked together. Maybe because the GM managed to provide a good reason for us to do so.
See, there was this huge wall of fire sweeping across the world our characters lived in. As is quite often the case in games like this, our characters were chosen to save the world. Most of them wouldn’t have lifted a finger if it wasn’t for their personal safety – and the promise of a luxurious house for each of them in the best part of the capital city. But these two incentives managed to kick them into action.
Why was it our characters that had to save the world? Because their grandfathers were presumed to have done so once already. But nobody seemed to remember that, not even our party’s fathers. There were no records of a catastrophe like this to be found.
Aside from finding one single clue, our characters didn’t manage much in this first session. The fire wall is still moving with increasing speed and all we know is that they might have been stopped with the help of the watchtowers dotted around the capital city. The names of our grandfathers really don’t seem to match the people we remember. But at least we managed to secure the help of one of the most accomplished mages of the capital city’s guild for the price of a house that we don’t even own yet. Oh yeah, and our bard was able to seduce another man…
Personally, I think the highlight of the session was a fight during a banquet (amongst the characters and without weapons) followed by a drinking contest that left the halfling monk meditating most evilly on the chest of my unconscious barbarian. At least nobody snored…
I’m really looking forward to the next session!
P.S.: I might include some pictures a friend made during the session later on.
This entry was posted on March 16, 2008 at 3:16 pm and is filed under Roleplaying with tags d&d, Faxi, Faxi the Barbarian, fire wall, island nation, islands, tinnuel. You can follow any responses to this entry through the RSS 2.0 feed You can leave a response, or trackback from your own site.